Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Wednesday, March 29, 2017

Catchup Post...

I keep meaning to circle back and do a really nice fancy write-up like post about my Bookhead series. Really pull together the sketches and ideas and construction process... and I keep not. There's also the fantastic Intercon Q to review and reflect upon and that's over a month past... It's now almost April of 2017 and my last post was September 2016... Better something than nothing at some point...

I remain very crafty. I've switched most my posting to Tumblr though where I feel I can just drop a cellphone photo and little description. This blog is what I make it, I could totally switch to doing that here... but I have hopes of a bit more long-form content here. My Tumblr is just the snapshots of progress... So what progress?

Bookhead 1 Bookhead 1

October. There was a lot of time and effort spent on/at work. I had the initial idea of the Bookheads and quickly made the first and second. Knew what I wanted for the third but it took several months to finally wrap that up. Also participated in a Dali themed cooking event and worked on but never finished a Halloween costume idea.

November. I turned 33. I started on the 3rd Bookhead before getting distracted with life. Family reunion in Mexico, lots of tabletop gaming, first time hosting Thanksgiving. Being happy and social.

December. OMG, so flipping over-booked! Completed class 3 of 4 in the bookbinding series with the Center for the Book. Became obsessed with The Expanse series (book and tv show). Social life and games of the tabletop and board variety.

January. So much crafting. Started the month with a couple more tiny books and then spent the rest of it working on a series of glow-in-the-dark cyberpunk masks for Intercon Q. The masks consumed a lot of time. There was also the Edwardian Ball and being social. I love my friends.

Intercon Q rule bookIntercon Q rule bookIntercon Q rule book

February. Intercon Q! It was awesome! It was so much! I'm still processing/thinking about it. And then to celebrate being done with that and returning to SF and having free time Adam and I went on a hike... and I promptly got poison oak. Real bad. Real bad. I've mentally blocked out the 2nd half of the month, it was so bad. But I also finished the third Bookhead when I wasn't suffering too much. But so much suffering.

Bookhead 3
March. I've become obsessed with OpenGL ES for some reason. I'm really, really bad at it. I bound a book for the spec and am trying to read it but that's not improving anything. I'm attempting to improve my Android skills outside of work. I'm less happy at work. I'm really happy with my bookbinding and recreational Android programming. I started taking an Improve class with friends.

OpenGL ES 3.0 SpecOpenGL ES 3.0 SpecOpenGL ES 3.0 Spec

Soon it will be April.

I think the major take aways here are that I still really enjoy my bookbinding activities. I'm attempting to flex it as an art form and incorporate it into more things. I'm on a programming uptick but on a sketching downturn. Gaming (board/tabletop) remains important to me (I've started winning Race for the Galaxy finally! After yeeeears of playing) but I play less. My social circle has become predominantly female and I think this makes me happier. I'm feeling older these days but I'm also feeling more productive/focused in my crafts.

My Bookheads, silly and simple and only three as they are, represent a major milestone to me in that they're my first "set" or "series" of something creative I've actually seen through. Something "artistic vision"-y. I had an initial concept that I executed on and they came out approximately as planned. My set of 5 masks are also important to me for the same reason- though my satisfaction with them is not as strong.

Bookheads 2 & 3

While I don't exactly have another specific series planned, I do have several one-off projects in mind that I'm hopeful for. The short term goals are a book bug, some sort of graphical Android multiplayer game over Bluetooth, and maybe a circular story that crosses itself and is specific to is printing/binding.

Hopefully I'll post again before another 6 months pass...

Sunday, March 6, 2016

Small magnetic single throw double pole circuit

Back when I was a wee lass I saw Jurassic Park and knew then I wanted to get into computers so that I could create special effects. When I was a bit older we were visiting San Francisco and I went on an Aliens themed "3D" ride around Fisherman's Wharf (or maybe it was in Seattle?) Anyway, I remember being blown away by the experience of the seats moving and air hissing and decided I wanted to do computer stuff that would effect the real world. Fast forward a couple more years and I was at UW, majoring in Computer Engineering with a focus on embedded systems. Fast forward a few more after that and I'm a web dev tinkering with JavaScript... whoops. Might have miss-stepped somewhere along the way... but my love of computers is sound.

I have an inkling of knowledge on how to do things In The Real World but it's pretty weak. Turns out EE is hard and intimidating. But my interest remains strong. This, combined with my experiences doing several Escape Room games and the delight I had playing in a friend's Harry Potter puzzle LARP has lead me to the obvious conclusion that I should organize my own escape game.

Settling in to craft

Happily we got a lot of rain this weekend here in San Francisco. Not only does it help the drought problem, it allowed me to stay inside most of the weekend coding and crafting. And boy howdy is there a lot of coding and crafting to be done for this project.

A majority of the project is computer systems/pure code which I've been chipping away at, but some elements are hardware related and I've certainly been avoiding working on them. I enjoy it! But... it's hard. Thankfully I made actual progress on one portion but also wound up scrapping a different portion after repeated failure. Lets focus on the positive though!

If there's a chance you'll be playing in the game (you know who you might be, my so few Readers), I'd recommend not reading the rest of this post.

Not even half of what I needed Failed ideas

The goal: Have a surface that players can place an object on. The object has several magnets embedded in it, which activate switches below the surface when aligned correctly. The switches are attached to an Arduino which informs the computer, which informs the game server, which then has an effect on the game.

Turns out the end portion of it- the Arduino talking to the server is suuuuuper easy given the pySerial library. So the question here is about the circuit. Magnetic switches in a small space. Not difficult, right?

First attempt: run a wire to a bent paperclip, tape the wire to the hidden "floor" below, and use the wire as a hinge. Have the "surface" above be wrapped in tin foil and ground that. Now the wire runs to an Arduino pin in `INPUT_PULLUP` mode. Boom! Done! Success! When the magnet moves above the paperclip, the paperclip jumps up and grounds itself against the "surface" above and you've got a closed circuit!

Problem: There's only a couple pins on the Arduino and I'd like there be be a number of sensors so that different configurations can be recorded. That means each sensor circuit needs to ground 2 pins so I can have more unique combinations (That's multiplexing... right? Maybe?)

Next attempt: ... somehow close 2 circuits with a single paperclip's movement rather than just 1 circuit.

Problem(s): The paperclips I bent all had a single point of contact where the magnet was. The wire hinge was a bit too ridged/constricting to allow smaller pieces to rise and fall. I tried many different shapes and sizes and padding/fringe along the top of the paperclip that contacted the surface above. The signal was finicky, rarely closing both circuits.

Not really "success," but acceptable

eventually... "success!" (the signal is still a bit finicky, but good enough to go forward for now)

The solution? Have lots and lots of craft items laying around your house... No, really. The solution? conductive thread & copper tape

Conductive Thread : something needs to hold the paperclip to the "floor", allow it to pivot, and make sure it's connected to the circuit. Wire hinges were proving to be too ridged along with folded tape or aluminum foil. Enter the ever magical conductive thread. Taking two strands and tying them to the paper clip solved this problem. The clip was bent to be flat along the bottom, one strand tied to each corner, then the strands taped down with masking tape. It was a smooth hinge and a reliable connection. I wrapped the floor with aluminum foil and grounded it so that each paper clip is grounded via it's conductive thread tie downs.

Copper Tape : originally acquired for stained glass purposes, it's great. One side sticky, one side copper & conductive. Note that the sticky side is not conductive (sadly). I used this to mark out the traces on the bottom of the surface, where the paperclip would connect to. The tape is already pretty thin but I was able to cut it in half and place very close to each other- like laying out a sticker circuit board. I cut the paperclip to be U shaped, anchoring it to the floor at the bottom of the U. Now when the clip jumps up towards the magnet and closes the circuit, it has 2 little points contacting the 2 different traces (rather than one broad one).

Wednesday, January 27, 2016

Gaming Craft

I like gaming. The social aspect is fun, yes, and story telling, but it's this whole crafting/art project portion that really hooks me.

As I've aged I'm finding it a little harder to just make things willy nilly without thought as to why or for what purpose. I've tucked about as many little monsters about the house as Adam will let me. I've given ones to many friends and all family members. Why make more things? Well, making things is FUN! But... why? That's where gaming comes in. Now I'm making not just "something" but rather a prop or an accessory. A visual aid for something that involves more people than just me. Purpose.

D & D : Prep is fun

Up until this point I've mostly been playing in games but 2016 is the year I dip my toe in trying to run them. Picked up the D&D 5e suite of books/rules and have run 2 little one-shot games for my friends. Wouldn't say they've been that successful but I've definitely enjoyed having friends over and having an excuse to think creatively. The first game involved a 2 level map where I drew the ground on graph paper and then had a tree branch level drawn with dry erase markers on a glass shelf (resting on several cardboard tube tree trunks). The second involved a dungeon map slowly revealed as people explored it.

D & D : ready for that dungeon crawl

Turns out peeling off square by painful square of "fog of war" isn't super fun. Also, candy colored "fog of war" really doesn't add to the "dungeon crawl" vibe... The problem wasn't the taping down (that actually worked super well) but just the general scrabbling for a hold on tiny paper piece in order to pick up. One takeaway from it though was that drawing the map was a good exercise in thinking about the story and helping me build out an idea. Drawing is my best way of building a narrative- something I've known for a while.

Rogue Trader : Homework

Another delightful gaming craft recently worked on was the Rogue Trader Yu'Vath Battlestation Assault Plan. Given a rather math-y description of a patrolling ships around a point of interest, friend Nate and I wrote a little simulator to help find the best approach. Mind you, this is for a game I'm not even in. Was thrilled to have a valid reason to use the three.js library again and limber up my mind, wrapping it around 3D math/space/modeling. Not sure how long Nate will host it for, but the simulation is up at this site right now. [code posted on Github]

Monsterhearts : The PCs
While not really a craft, I've found games (mine but especially others') to be an excellent source of sketching and art. Friend Kelly drew the characters from a game and then flattered me by asking to help with inking/coloring it. I appreciate that with her effort/interest/involvement I managed to overcome the wall of white space most my sketches hang in and provide the vaguest of something for background (drawing backgrounds being my majorly failed 2015 New Years resolution). Never mind the fact that it's mostly a munged photo I found on the Internet...

I was going to follow this up with several more gaming sketches but alas this week's plot didn't get far enough...

Named arrows fly better

Along the gaming craft tangent: applying game content to other activities. Friend Suko and I continue our once-a-month shooting. I've marked my arrows with names of 4th Terminus characters and not only does it help me improve my aim/track my shot history but it also tells a story with every round. "Oh Hayley, once again going off target. Morgan, always flies true. Jayce, right where I send him and look at that- the Jaya arrow is snug up against him. Again." What I need to do now is figure out a better way to label the arrows. Right now I've scribbled the names on the nocks (over half of which need to be re-aligned) but the ink rubs off so easily there.... Anyway, the important take away is that once I named my arrows and could track which offset/corrections were needed for each I was able to hit the bullseye three times with the arrow named Jaya. Just saying. The other arrows need to start pulling their weight.

In conclusion gaming is fun. Friends are great, telling stories with them is a fantastic way to pass the time, and using said content to overlay on other actives makes everything better.






Sunday, January 3, 2016

Drawing 2016

Started the new year off right with an intense bout of sketching. On Friday I spent ~8 hours in front of the Cintiq and Saturday I followed up with a couple more.

Pride & Prejudice & Zombies

Drawing that much in one continuos flow felt great. The pictures themselves I don't know, but the feeling was fantastic. If I could draw like that more often I'm pretty sure I'd actually get better. Last night I had a vivid dream that I was still sketching, woke up partially and continued to feel it. "Gotta' make sure I save..." I remember thinking. This amuses me because it's the same sort of sleep processing feeling I get when I'm coming up to speed on a new programming language.

The main resolution last year that I completely bombed was "learn to draw landscapes" and it's definitely one I still want to try to tackle this year. And by landscapes I mostly just mean backgrounds, even the faintest of hints, for my sketches....

Corvo- so weak!

Using Clip Studio Paint as my primary sketching app & then doing colors/fill in Photoshop is working out quite well. I'm in love with the smoothing CSP does to the lines and I love the sensitivity options on the Pen & Pencil tools. I'm often jumping to the Marquee tool to reposition/resize my sketching as I go and often toggle back to the Pen tool by accident for a couple of strokes when I actually wanted the Pencil tool (both toggle on the P key). This has given an interesting sort of pacing/cadence to the the line sketching. Light feathery lines (Pencil), correction (Marquee), a few bold strokes (Pen), repeat.

Still feeling quite restrained in what I'm drawing though. Only used a pinch of photo references for the non-human elements but all subjects/scenes were from gaming sessions. Descriptions I heard or read. None of the crazy emo feeling sketches that spill out from my pen when I reach down inside and try to personify what the fuck is going on in there. Maybe next time.

...

Monday, August 17, 2015

1870: The Board Game

Resource management games can be found on both computer and on the board. I prefer the board variant because there's a limit to how much time you can sink into it before the game ends. Yes, I've had a couple Civ video game binges, but I never come out of those feeling good. And while you can video game with friends, it's better in person over a board.

1870 sort of puts this to the test. Unlike other super-long board games it doesn't overly rely on randomness (Risk) or excessive politicking (Diplomacy) which I'm no good at. It however far exceeds any normal board game in duration. How far? I've no idea. We've tried to play it twice so far and after 6+ hours each time we've yet to reach the end. We've yet to even really get the end in sight. Rather than infuriate me, I'm more determined than ever to play it through (and win, damnit! I'm a winner. Things are gonna change, I can feel it.)

One of the best things about the game is the ridiculous complexity that all sort of makes sense. It seems like half the game is just learning and remembering the rules. Towards that end I whipped a cheat sheet for our second attempt this last weekend.

They're meant to be 5.5" x 4"- here's the Google Doc Cheat Sheet that has them laid out 4 a page.


Above is the "Operating" phase, below is the "Stock" phase (aka, excellently named the President and Person phases by Allison)

Why is such complexity tolerable? I'm not sure. Maybe once we finally reach the end I'll throw my hands up in disgust and come to the same conclusion that I have with Power Grid. Why play resource management games at all? There's just some sort of itch that it scratches... the idea that it can all be done correctly. Both times I've played so far I feel like I failed not due to a bad draw or poor luck or because someone was uncooperative (try as some might to be a thorn in the side), but rather because I fucked up. And if I fucked up that means maybe next time I wont fuck up and then I'll win. And then I'll have won because I'm a winner and I did it best.

But who knows... maybe next time we'll actually reach "mid-game" phase and I'll be able to get a better read on things. To give you an idea of how little progress we made, here's two pictures from our first game.

They're almost 4 hours apart. Can you see how not-covered by tiles that board is? Yeah. Next time... or maybe the one after that...

Interested in the rules? Check them out over at the publisher's site.

Tuesday, April 21, 2015

Winning and Gaming

Life goes on, like it does. Things continue to be reasonably well. I am sad that I failed to post something in March. We visited Hawaii, it was nice, hopefully photos will make their way online at some point.

Custom Game Pieces

I've had some minor successes here and there recently that please me. While camping at the start of the month I was Mistress of the Campfire and managed to start several fires (in the fire pit) with one match each. This makes me proud. In the last seven months I've managed to lose 10 pounds and am only about 3 away from my randomly-chosen target. In that same time frame I've gone off the pill, and despite initial fear/uncertainty stayed off of it. While I struggle with Feelings, less reliable biology, more Feelings, and whatnot I think being free of it has improved a lot of things in life. When I ask Adam if he's noticed any change his immediate response is "You want to draw all the time."

At work I've been more assertive and involved in more external facing stuff. On a recent call the folks on the other side of the line said something along the lines of my introduction being the best they've ever heard and they were happy/excited to work with me. I continue to "Make an Impression" on people. It helps that I finally feel like the non-engineers I'm working with respect me. While my hatred and loathing of Python blossoms by the day, I've been able to carve out work for myself in Java and it's a delight.

Academie : Set 1

On the art side I've had several crafting successes that makes me extremely pleased with myself. The feeling of having an idea, executing on it, and having it not suck is incredibly delightful- and sadly still quite rare. My sketching is still sporadic- I've fallen off the "morning sketch" routine and ache to return to it- but at least I'm sketching sometimes. Tonight at Dr. Sketchy's I finally won again (2nd place) which always makes me happier than it should.

On the other hand, there's been some gaming. Definitely no winning there. Have been mostly having fun, but so not winning. Except for one game of Pandemic, which was won... but when I think back on it, I'm pretty sure we were cheating...

Extended 4th Terminus session was fun- there was a map and even some dice rolls! But sadly there was also NPC deaths and damage, despite all efforts. And the party is split. And who knows when we'll ever game together again. The end is nigh.

Custom Game Pieces & Map

Played my first LARP character this weekend. Burying oneself in costuming does in fact help with nerves! Does not magically help you win however. Upon hearing my character's description, Adam asked if I was worried about being typecast, to which my response was simply :P

Game of Thrones is a horrible game. It may not displace Caylus as Worst Game (since Caylus has fundamentally broken gameplay in my opinion) but it displaces Power Grid for certain as Most Unpleasant To Play. Will I ever get to play Puerto Rico again? At least Adam and I played a couple hands of Race for the Galaxy and while he (as always) won the 2 of 3 set, I put up a solid fight each round.

Life goes on, like it does.

Saturday, December 13, 2014

Keeping busy

Been doing a lot of things these days. November feels like it breezed right past and we're about to trip over the middle of December any day now. Crazy, that...

Cranky Rebecca vs The Drugs

Been keeping busy lately. More production, less consumption. A couple things in brief about consumption.

  • Birdman was great. You should go see it
  • True Detective rocked my world. You should watch it.
  • Interstellar is lame. You should avoid it.
  • Inherent Vice is great. You should go see it when it comes out, but don't expect to understand/catch half the dialog
  • Big Hero 6 is incredibly predictable but very lovely and hilarious. I laughted out loud multiple times in the theater. Also seeing animated Japan!SF was fun.
  • I think American Horror story this season is good... I bought a season pass but just can't seem to find the time to watch the last...4? episodes. I'll get to 'em... eventually.
  • I'm stalled out in the middle of In The Woods and it's blocking me from starting anything new/better. >:-/
True Detective : Shooting

In terms of production, I've been drawing a lot. Haven't tackled many backgrounds, like I'd hoped to, but I'm working on some composition/layout stuff and "coloring" in monochrome. My True Detective fan art has been fun and gotten me the most "Likes" of anything I've posted on Tumblr. Been coding a bit in my spare time, which feels nice. I think it's because of all the rain we've been getting here this winter. So easy to stay inside and draw or code when it's so shitty out.

A nice union of drawing and coding not too long ago was a Blogger page with my 4th Terminus character lineup on it. Turns out there's too many dudes to nicely put in one static image... and I've handfuls of more characters that I should sketch! Going for just a basic silhouette and minimal character features is super easy and very fun! Check out my 4th Terminus page in general incase you'd like to know more about that game I keep talking about. And here's a picture of my character around the start of last session. Good times!

Post-Fight Jaya

Am really looking forward to the long winter break. Adam and I are psyched to be just saying around town doing nothing, no joke.

Thursday, August 28, 2014

Worken' on things

Quilt Progress

If I try hard, I might be able to finish this quilt before Thanksgiving, keeping it under a year of work. Am excited to try the idea of laying down masking tape as guide lines when I get to the actual quilting portion.

Pretzels!

Been seeing a lot of people lately, doing a lot of things. This is good. Behind me is pizza, soap making, pretzel making, dinner cooking, and gaming. Ahead of me is archery, gaming, and hopefully more dinner cooking. I have finally cooked a meal with meat, I feel so proud of myself. Want to try it again. Thanks, Hannibal, for showing me the way!

Happy Feelings

Got a lot of things going on at work. I hope this is a good thing. Learning more things. Working a bit on things that I actually use daily in my not-work life. Trying to be a good person and actually follow through with quality documentation and faster email responses. It's hard. Being lazy is way easier. Shout-out to my awesome manager who leads via good example on those fronts.

Morning Sketches : page 5

One of the problems about work going well though is that it makes side code projects hard to do. I've been really wanting to work with WebGL but can't seem to find the energy after a day of work-- and weekends are meant to be spent entirely outside, in my opinion. I got a Cardboard headset from unofficialcardboard.com and haven't yet made something for it.

So instead of coding I've been finding myself drawing a lot. The morning doodles have decreased in number due to poor sleep... but on the other hand, when I do doodle half the time I've got crazy dream inspiration. Drawing while on a flight remains solid as well-- I made some progress trying to draw the character Hayley on a recent short flight. Dr Sketchy's this month also went quite well.

Gaming : Jaya

The 4th Terminus game has been going quite well. Playing Monster Hearts was interesting. Winning at Tigris & Euphrates and losing at Glass Road was fun and makes me sad that we don't play more board games.

Wednesday, May 21, 2014

Game Music

So... I was going to draw tonight... have this great sketch idea of Jaya licking her new arm. But instead I spent... jeeze... the last three? hours manually looking up & constructing the Gaslight playlist in Rdio. There are sooooo many tracks missing, it's a ridiculous tragedy. But even with that, there's still 68 available from all chapters. Good for me to listen to at work. But also a good reminder that keeping ahold of old MP3s has value. Just dug around and made sure I still had all of them on my backup drive... as well as a good handful of session recordings. Hilarious, those.

This was motivated in part because last night I pulled together some album artwork for my 4th Terminus and Midwinter playlists, which I had looked up & built quite some time ago.

There's an Academie of Magic one too, but I don't have artwork yet for it...

Now that I'm listening to the music, all I want to do draw is Lilly and her pretty pretty dresses... covered in mud. Possibly strangling someone. How are all my old sketches (mostly) not online?! Ugh...

Monday, September 23, 2013

New Idea! New Idea!

I'm thrilled that I've been struck with a new idea for a themed dinner party. I've been scratching my head for ages trying to come up with something to top the Alien's theme party... and now I've got it! Table top gaming! The title? "Only the GM Knows What's For Dinner"! I'm giddy with glee.

The above image was made this weekend with a lazy susan, mirror, camera, remote shutter clicker, and a sweet 3D printed shape made by my friend Kyle. It's a castoff (there's a defect you can barely see) that he gave me and I hope to mod in the future into... something...

Dinner party idea is the product of a weekend spent making a new D&D character for a friend's campaign. I'm going to be playing a Warforged Fighter. Basically I'm a robot that will hit things. Am excited for that too.

Friday, July 26, 2013

Chillen'

Friday Evening

Just spending a nice and mellow evening at home with the boyfriend. We met over a game of Catan and it's still quite nice to just play some Race for the Galaxy together even if our overall boardgame playing has dramatically declined in recent years.

Denver Hackathon went well. Made something that I find useful-- haven't uploaded it yet anywhere. Will do so... "soon". Just ordered some more parts/accessories for my Arduino and plan on picking that project back up again... "soon".

Also I have a new quilt in the works. Most of the fabric cut, time to start sewing.

Thursday, April 11, 2013

Look. Listen. Watch. Read.

Dr. Sketchy's: Gentlemen The first Dr. Sketchy's this month featured the delightful Randal and Daisy (a fellow Dr. Sketchy's artist!) with the theme April in Paris. Great costumes and great poses makes makes for happy sketches. Be warned that there's sketches of a lady in mild undress- consider the following mildly NSFW.

Despite my near inappropriate enthusiasm for Randal as a model, I spent a good deal of my time sketching Daisy because she had a superb outfit and figure that I couldn't pass up. Red hair and a corset that fits and is flattering! Yay! Randal's starched collar and swallow-tailed coat were also admirable. Too many pretty things too look at all at once! I wound up not entering the contest this time because I was too happy with my sketches to sully with flair. Almost all the sketches are nicely laid out by them selves on the colored construction paper, making them ideal for future letter sending.

Dr. Sketchy's : Warmups   Dr. Sketchy's: Red Bust
Dr. Sketchy's: Parisian Hooker I also want to mention that a coworker of mine- a one Emily- joined me and it made me incredibly happy. I believe she had a good time and will return again. If there's one problem I've been having at my new job, it's making friends. I think it turns out the music industry attracts a lot of cool people, of which I am soundly not.




Speaking of being horribly uncool, let me take this moment to mention that I've continued to listen to Professor Elemental's new album and it continues to make me happy. Here's another track that's great (that I didn't link to last itme):

Working my way out of the uncool section, but still questionable, is a track from Savant's that I've been enjoying. The lyrics being almost entirely composed of the line "the horrors":

And finally I absolutely must share some new Toxic Avenger that I found. It itself isn't new, just new to me. There's something about how he weaves together tunes that really gets me! Angst Four is the new track (which I find calming), not to be confused with Angst One which I find vaguely stressful (but in a good way!)

Dr. Sketchy's: Corset Lacing


In other news the rest of this month will be fleshed out with movies and shows. Room 237, Sigur Ros, Computer Chess, Much Ado About Nothing (new Joss movie!). I'll also hopefully be making it to Mary Robinette Kowal's book signing. I just devoured her latest- Without a Summer (Glamourist Histories). I keep meaning to do a post specifically about her series. In short though, it's awesome. It reads like candy. It makes me happy. The main character is 30 years old and has a healthy romantic relationship, which is the sort of thing I want to read about. The way the author describes the magic makes me think of programming.

In closing, things have been going mostly well. Except my tabletop character spent too much of last session stuck in a chair getting yelled at.

Gaming Sulk

Wednesday, February 13, 2013

Papers! Papers everywhere!

Letter writing continues. Yesterday I received my first response back. There's some people kicking around the concept of some letter RP, which I'm ashamed to admit I have little faith in. It did however motivate me to dig around a horrendous number of boxes (we still haven't really tackled our basement full of boxes problem yet...) to find the results of my long-ago attempted round-robin story telling. Turns out they're still very delightful to read!

I survived Tahoe. Turns out I still remember how to downhill ski and I still don't know how to cross-country ski. It was a fun & educational trip but I don't think I'll be doing it many more times. Four hours in a car seems far more unbearable to me then four hours in a plane.

Scans, scans, scans... Here's some scans from Dr. Sketchy's on the 5th. The mermaid costume was impressive. I appreciate her nods to The Little Mermaid in her poses, despite her lack of red hair.

Mermaid Contest Entry 2 Mermaid Doodles Mermaid Contest Entry 1
I did not come near to winning the contest (she was just one of those kinda' judges, you know?) but at least I liked my entries. Contest theme: Mermaid in a Martini Glass. I've since mailed off the 2 entries to miscellaneous folks as part of the letter swap. I've given away all my good tea, clearly I'm hurting for content at this point ;) I keep meaning to pull together a zine about data structures but... not. Been busy, yo!

Saw Hansel & Grettle. Do not recommend. Am hoping to catch Warm Bodies and Beautiful Creatures in theater because I'm pathetic. Warm Bodies I at least enjoyed the book. Beautiful Creatures has great trailer music:
and a fun soundtrack:

Also, I played Lady Blackbird again. That happened. Yeah....

Lady Blackbird RPG : 2nd try



In closing, I am tired. I've been doing a lot and yet still not enough. One thing I know I'm not doing enough of now is exercise. My snazzy new Fitbit tells me so. ;)